\documentclass[../main.tex]{subfiles} \begin{document} \section{System T}% \label{sec:systemt} System~T is a simply-typed lambda calculus. Its types are naturals \nat{} and functions \(A \to B\). On top of the function abstraction and application operators, we have \zero{} and \suc{} for zero and successor, as well as \primreckw{}, the primitive recursor. \Cref{fig:syst-typing} shows the typing judgements, where \(\judgement{\Gamma}[T]{t}{A}\) means that \(t\) is System~T term of type \(A\) in context \(\Gamma\). \Cref{fig:syst-eq} gives the equational theory. We have beta- and eta-equality of functions and beta-reduction of natural numbers. \begin{figure} \[ \begin{array}{ccc} \begin{prooftree} \hypo{x : A \in \Gamma} \infer1{\judgement{\Gamma}[T]{x}{A}} \end{prooftree} & \begin{prooftree} \hypo{\judgement{\Gamma, x : A}[T]{t}{B}} \infer1{\judgement{\Gamma}[T]{\lambda x. t}{A \to B}} \end{prooftree} & \begin{prooftree} \hypo{\judgement{\Gamma}[T]{f}{A \to B}} \hypo{\judgement{\Gamma}[T]{t}{A}} \infer2{\judgement{\Gamma}[T]{f~t}{B}} \end{prooftree} \\\\ \begin{prooftree} \infer0{\judgement{\Gamma}[T]{\zero}{\nat}} \end{prooftree} & \begin{prooftree} \hypo{\judgement{\Gamma}[T]{t}{\nat}} \infer1{\judgement{\Gamma}[T]{\suc~t}{\nat}} \end{prooftree} & \begin{prooftree} \hypo{\judgement{\Gamma}[T]{t}{\nat}} \hypo{\judgement{\Gamma}[T]{u}{A}} \hypo{\judgement{\Gamma, x : A}[T]{v}{A}} \infer3{\judgement{\Gamma}[T]{\primrec{t}{u}{(x.v)}}{A}} \end{prooftree} \end{array} \] \caption{Typing judgements for System~T}\label{fig:syst-typing} \end{figure} \begin{figure} \begin{align*} (\lambda x. t)~u &= \sub{t}{x/u} \\ \lambda x. t~x &= t \qquad (x \notin t)\\ \primrec{\zero}{u}{(x.v)} &= u \\ \primrec{(\suc~t)}{u}{(x.v)} &= \sub{v}{x/\primrec{t}{u}{(x.v)}} \end{align*} \caption{Equational theory for System~T}\label{fig:syst-eq} \end{figure} Types in System~T are usually presented as binary trees, with branches representing arrows and leaves being \(\nat\). An alternative presentation is \emph{argument form}~\cites{dialectica?}{DBLP:books/sp/LongleyN15}. Notice that all types can be written in the form \(A_1 \to \cdots \to A_n \to \nat\) for some unique list of argument types \(A_i\). We can therefore represent a type by its list of arguments. For example, the type \(\nat\) has argument form \(\epsilon\) (the empty list), and the type \(\nat \to \nat \to (\nat \to \nat) \to \nat\) has argument form \([\epsilon, \epsilon, [\epsilon]]\). All System~T types are inhabited.\@ \nat{} is inhabited by zero, and any function type is inhabited when its codomain is inhabited by taking the constant function. \textcite{syst-sn} proves all System~T terms are strongly normalising. \subsection{Strategies for Encoding Inductive Types}% \label{subsec:encoding-strategies} Inductive data types as found in ML are a useful programming abstraction that is missing from System~T. If we are to effectively encode a data type, there are three fundamental operations we need to account for: \begin{enumerate} \item constructors to form values of the data type; \item folding to fully consume a value; \item pattern matching to support iterating on multiple values simultaneously \end{enumerate} As a concrete example, consider the pseudocode in \cref{lst:tree-eq} for comparing whether two binary trees are equal. We use a fold to create an equality predicate out of \systemtinline{tree1}. When \systemtinline{tree1} is a leaf, we pattern match on the other tree \systemtinline{t} to see if it is also a leaf. If \systemtinline{tree1} is instead a branch, the \foldkw{} provides equality predicates \systemtinline{l} and \systemtinline{r} for its two subtrees by the induction principal. We again pattern match on the other tree and when it is also a branch we test equality recursively with the predicates. \begin{listing} \begin{systemt} let equal tree1 tree2 = let go = fold tree1 with Leaf k => fun t => match t with Leaf n => k == n | Branch _ _ => false | Branch eql eqr => fun t => match t with Leaf _ => false | Branch l r => eql l && eqr r in go tree2 \end{systemt} \caption{Pseudocode for determining equality of two binary trees.}\label{lst:tree-eq} \end{listing} In the remainder of the section we outline four different strategies for encoding data types within System~T. We judge each encoding on: \begin{itemize} \item if it can encode inductive types with higher-order data such as functions; \item if it is a local, simply-typed transformation that does not require polymorphism or a global program analysis; and \item how easy it is to hand write the three fundamental operations. \end{itemize} As you can see from the summary in \cref{tbl:encodings}, each strategy is lacking in some regard. \begin{table} \caption{Comparison of encoding strategies for inductive types within System~T. The first two columns assesses whether a strategy works for higher-order types and is a local, simply-typed transformation. The remainder indicate whether it is ``easy'' (\ding{51}) or possible (\ding{81}) to hand write the constructors, fold and pattern matching respectively.}\label{tbl:encodings} \begin{tabular}{lccccc} \toprule Strategy & Higher Order & Local & Constructors & Fold & Pattern Match \\ \midrule G\"odel & \ding{55} & \ding{51} & \ding{51} & \ding{81} & \ding{51} \\ Church & \ding{51} & \ding{55} & \ding{51} & \ding{51} & \ding{81} \\ Eliminator & \ding{51} & \ding{51} & \ding{51} & \ding{55} & \ding{55} \\ Heap & \ding{51} & \ding{51} & \ding{81} & \ding{81} & \ding{51} \\ \bottomrule \end{tabular} \end{table} \subsubsection*{G\"odel Encodings} G\"odel encodings~\cite{dialectica?} represent data types as natural numbers. It is well-known that there are pairing functions, invertible functions from \(\mathbb{N} \times \mathbb{N}\) to \(\mathbb{N}\), that are primitive recursive~\cite{pairing}. We can use pairing functions to encode inductive types as pairs of tags and payloads, such that every constructor has a unique tag. Writing \(\tuple{\cdot, \cdot}\) for a chosen pairing function, we can encode the binary tree constructors as \begin{align*} \mathsf{leaf}(n) &\coloneq \tuple{0, n} \\ \mathsf{branch}(l, r) &\coloneq \tuple{1, \tuple{l, r}}. \end{align*} One can pattern match on G\"odel encodings by unpairing a value to split it back into the tag and payload. A major limitation of G\"odel encodings is that they cannot represent higher-order data such as functions. G\"odel encodings by definition encode data as natural numbers. We cannot encode arbitrary functions as naturals, even in simple models such as \(\mathsf{Set}\). If we restrict ourselves to representable functions, \textcite{bauer} proves we cannot recover a function from its syntax. Another difficulty with G\"odel encodings is implementing the fold operation. We need our chosen pairing function to be increasing so that values are ``large enough'' to iterate over. \Cref{fig:godel-fold} shows how to encode fold over binary trees. We use primitive recursion to construct the function \(go\). At the \(n\)th recursive step, \(go\) will correctly fold any value strictly less than \(n\). For the base case, any result is vacuously correct, so \(go\) returns an arbitrary value. To construct the next iteration of \(go\), we pattern match on the input value. As our chosen pairing function is increasing, we can pass any inductive components to the previous iteration of \(go\). We then apply the appropriate branch for the constructor we have. As the target \(t\) is less than \(\suc~t\), we can pass the target to \(go\) to compute the fold. \begin{figure} \[ \dofoldmatch*[t]{t}{ \mathsf{leaf}(n). f(n); \mathsf{branch}(x, y). g(x, y) } \coloneq \dolet{go}*{ \doprimrec*{\suc~t}{\arb}{h}{ \lambda i. \domatch*{i}{ \mathsf{leaf}(n). f(n); \mathsf{branch}(l, r). g(h(l), h(r))}} }*{go~t} \] \caption{The G\"odel encoding of \foldkw{} for binary trees.}\label{fig:godel-fold} \end{figure} \subsubsection*{Church Encodings} Typically used in untyped settings, Church encodings represent data by their fold operation~\cite{church}. For example binary trees are Church encoded by the type \(T = \forall A. (\nat \to A) \to (A \to A \to A) \to A\). The first argument describes how to deconstruct leaves, and the second applies the inductive step on branches. This encoding makes implementing fold trivial. Constructors for the inductive types are also simple to encode, as demonstrated by the following example: \begin{align*} \mathsf{leaf}(n) &\coloneq \lambda l, b.~l~n & \mathsf{branch}(x, y) &\coloneq \lambda l, b.~b~(x~l~b)~(y~l~b) \end{align*} Whilst Church encodings are great for representing folds and constructors, pattern matching becomes more challenging. The general strategy is to use the fold to recover a sum over the possible constructors, and then eliminate this using the branches of the pattern match. For example, we would fold a binary tree into the sum \(\nat + T \times T\), representing leaves and branches respectively, and then pattern match on this sum. We detail this in \cref{fig:church-pm} \begin{figure} \[ \domatch*[t]{t}{ \mathsf{leaf}(n). f(n); \mathsf{branch}(x,y). g(x, y) } \coloneq \dolet[t]{\roll}*{ \lambda x. \domatch*[t]{x}{ \mathsf{Left}(n). \mathsf{leaf}(n); \mathsf{Right}(x, y). \mathsf{branch}(x, y)} }{x}*{ \dofoldmatch*{t}{ \mathsf{leaf}(n). \mathsf{Left}(n); \mathsf{branch}(x, y). \mathsf{Right}(\roll~x, \roll~y)} }*{ \domatch*{x}{ \mathsf{Left}(n). f(n); \mathsf{Right}(x, y). g(x, y)} } \] \caption{How to perform pattern matching on binary trees for Church encodings. We assume we have an encoding for sums with pattern matching.}\label{fig:church-pm} \end{figure} You may have noticed that this encoding included a type quantification---in general, one must use polymorphism to fully represent Church encodings. To avoid polymorphism requires a global analysis, replacing the polymorphic bound with a (hopefully) finite product of possible consumers. \subsubsection*{Eliminator Encodings} This encoding strategy generalises Church encodings. Rather than encoding inductive types by their folds, eliminator encodings represent inductive types as a product of some of their (contravariant) consumers~\cite{eliminator-enc}. For example, if we know the only operations we will perform on a binary tree are finding the sum of all leaves and the depth of the tree. We can encode the binary tree as a pair \(\nat \times \nat\), where the first value is the sum and the second is the depth. In this encoding, the constructors eagerly compute the results of eliminators. With our sum and depth example, we encode the constructors by \begin{align*} \mathsf{leaf}(n) &\coloneq \tuple{n, 1} & \mathsf{branch}(x, y) &\coloneq \tuple{x.0 + y.0, \suc~(x.1 \sqcup y.1)} \end{align*} using \(k \sqcup n\) to compute the maximum of two naturals. We can easily encode the specified eliminators too; simply take the corresponding projection from the product. Another benefit of eliminator encodings are that the constructors are extensible. The encoded type contains no information about which constructor was used to construct a value. Thus we are free to add new constructors. For example, we can add the constructor \(\mathsf{double}\) that doubles the value of each leaf: \[ \mathsf{double}(x) \coloneq \tuple{2 \cdot x.0, x.1} \] Eliminator encodings inherit and extend the weaknesses of Church encodings. Defining an arbitrary fold requires polymorphism in general. Pattern matching is also impossible in the general case. With our sum and depth example, we have no way of knowing whether the value representing a tree came from a leaf or branch as we deliberately forget this information. A notable exception to this general trend is lists. We can encode a list as a pair of its length and its index function, returning the element at a given position. From these two eliminators, we can reconstruct both folds and pattern matching. \subsubsection*{Heap Encodings} This encoding strategy is a crude approximation of a heap of memory~\cite{heap}. Given an indexing type \(I\), an inductive type is a triple of a \emph{recursive depth}, a \emph{root index}, and an \(I\)-indexed \emph{heap} of values. Instead of storing recursive values ``in-line'', one stores an index to its place in the heap. Consider the binary tree depicted in \cref{fig:box-pointer:tree}. The recursive depth of the tree is four, as there are at most four nested constructors (e.g.\ the path from root to the value five). \Cref{fig:box-pointer:heap} gives a representation of the heap used to store this tree. Each constructor has its own place in the heap. Leaves store the value of the leaf; branches store the indices of the two inductive components. Like Church encodings, this encoding relies on having an encoding for sums in order to store the data for different constructors within a single type. \begin{figure} \caption{\TODO{create box-and-pointer diagram}}% \label{fig:box-pointer:tree}\label{fig:box-pointer:heap} \end{figure} The recursive depth is essential for the fold operation. We give an example in \cref{fig:heap-fold}. The \(results\) function constructs a heap of values; the recursive depth is an upper bound on the number of steps it takes to converge on the ``true'' result of the fold. For recursive depth zero, \(results\) returns an arbitrary value at each index. As no inductive value is made from applying zero constructors, we have no soundness obligations. For the successor case, at any given index \(results\) looks up the constructor and payload in the heap. It uses the induction hypothesis to replace inductive components with their final values, and then applies the appropriate fold branch. We retrieve the final value by looking up the root in \(results\). \begin{figure} \[ \dofoldmatch*{t}{ \mathsf{leaf}(n). f(n); \mathsf{branch}(x, y). g(x, y) } \coloneq \dolet {\tuple{depth, root, heap}}{t} {results}*{ \doprimrec*{depth} {\arb{}} {h}{\lambda i. \domatch*{heap~i}{ \mathsf{Left}(n). f(n); \mathsf{Right}(j, k). g(h~i, h~j)}}} *{results~root} \] \caption{The heap encoding of fold for binary trees.}% \label{fig:heap-fold} \end{figure} Roll is harder to encode as it involves merging several heaps into one. The basic idea is that the indices for the new heap have to contain both a part for the inductive component to recurse in to and a part for the index within that component's heap. Pointers in payloads in each inductive components' component's heap are then ``fixed up'' as appropriate. One also needs a special index to refer to the payload of the new root. For instance with natural number indices, we can use \zero{} for the root and \(\suc~\tuple{i, k}\) for index \(k\) in inductive component \(i\). \end{document}